Posts tagged: VLE

New C-Test learning application

C-Test learning application

I’m pleased to announce yet another Flash Interactive Multimedia Learning Application to add to the suite of Second Language Acquisition (SLA) software for English for Speakers of Other Languages (ESOL).

What is a C-Test?

A C-Test is a type of language test in which learners read a brief paragraph in the target language. The first two sentences are left intact. Thereafter, every other word is left intact but for each alternate word, only the first half of the word is written and the second half is represented by a blank space, e.g. every oth _ _ _ word i_ left int _ _ _. Learners’ ability to fill in the blank spaces indicates their language proficiency according to the reading difficulty of the paragraph used in the test.

How good are C-Tests at determining learners’ language proficiency?

Christine Klein-Braley published a paper titled Theory of C-Test Processing in 1996. In her introduction she wrote:

In virtually all the studies thus far reported, the C-Tests have been shown to be highly reliable, with alpha coefficients very often higher that .9, and to have high correlations with whatever other measure was used to represent language proficiency: teacher ratings or judgements, self-assessment procedures, and other language tests and language testing procedures. These validity coefficients have regularly reached .7 and higher. Such high validity coefficients are unusual for any type of test.

Esmat Babaii and Hasan Ansary published a research paper at Shiraz University in Tehran on an objective evaluation of the C-Test.

What’s different in this version?

Whereas the original version of the C-Test was paper-based and simply put an underscore for each missing letter of the words, e.g. mis _ _ _ _, this version uses a “traffic light” interactive colour coding feedback system which guides learners towards the correct answer, thereby preventing it from becoming a spelling test. It’s also particularly easy to deploy C-Tests using this application since all it needs is a paragraph of text in order to generate the test. It accepts paragraph text as XML files or as FlashVars, both of which can be written using a free text editor, through the Moodle SWF Activity Module settings wizard. The C-Test application sends the overall time taken and grade to Moodle’s grade book.

What’s next?

I am currently in the process of creating a new Moodle course for the Multimedia Interactive Learning Applications (MILAs). This course will include working examples, documentation and tutorials. Watch this blog for further announcements.

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Book review: Moodle 1.9 for Second Language Teaching

Moodle 1.9 for Second Language AcquisitionMoodle 1.9 for Second Language Teaching

By Jeff Stanford

522 pages

Moodle is the world’s most popular and widely used open source learning management system (LMS) in the world today with over 45,000 registered sites, 32 million users, 3 million courses in over 200 countries in 75 languages. In his book, Moodle 1.9 for Second Language Teaching, Jeff Stanford introduces Moodle as an easy to use, highly adaptable and very effective platform for teaching second languages.

What is it?

First an foremost, Moodle 1.9 for Second Language Teaching is an instruction manual and whether you’re new to Moodle or not, in my opinion, Jeff Stanford has done an excellent job with it. It cuts right to the chase with plenty of examples, scenarios, clear, concise explanations and step by step instructions and illustrations. It’s laid out in practical mini tutorials, organised into the following chapters:

  1. What does Moodle offer language teachers?
  2. Getting started with Moodle
  3. Vocabulary Activities
  4. Speaking Activities
  5. Grammar Activities
  6. Reading Activities
  7. Writing Activities
  8. Listening Activities
  9. Assessment
  10. Extended Activities

Methodology

The book faithfully follows the recommendations outlined by Professor Jack C. Richards in his paper, Communicative Language Teaching Today [pdf]. Most of the activities are learner centred and designed to develop learner autonomy. It leans heavily towards collaborative and project based learning, for example, using the Glossary module for learners to create their own class dictionaries and using the Wiki module for similar formal group learning activities. He also describes techniques to encourage self and peer assessment to further increase learner independence and a stronger sense of participation, ownership and belonging. In other words, the techniques described in this manual are highly motivating. To quote Barbara Gross Davis in her book, Tools for Teaching (Jossey Bass 2009);

“Researchers report that, regardless of the subject matter, students working in small groups tend to learn more and demonstrate better retention than students taught in other instructional formats. Students who work in groups also appear more satisfied with their classes, and group work provides a sense of shared purpose that can increase morale and motivation. In addition, group work introduces students to the insights, values, and world views of their peers, and it prepares students for life after school, when many will be working in teams.”

Who is it aimed at?

If you are a DoS, Academic Director, Head of Faculty or a teacher who is interested in learning how to leverage the powerful tools for learning available in the Web 2.0 environment, this book is an excellent starting point. It gets you up and running in no time, whatever your previous experience of using web based learning tools might be. The format is open and modular so that you can adopt Moodle 1.9 as a platform for your elearning requirements in steps and at a pace that is comfortable and practical for your organisation and your learners.

About Jeff Stanford

Jeff Stanford is an Associate tutor in Applied Linguistics for the University of Leicester and a teacher trainer on Cambridge ESOL courses. He also does training consultancy work for organizations such as Anglia Assessment, Fintra, Pearson, and the British Council.

His website: http://moodleflair.com/

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SWF Activity Module goes public

SWF Activity ModuleI’m pleased to announce the full public release of the SWF Activity Module for Moodle 1.9. It’s no longer in beta phase and is safe to install in public Moodle 1.9 installations.

Followers of this blog and my elearning projects will be well aware of the SWF Activity Module and what it does. If you’re new to this site, then check out the project home site on Google Code (See the link at the end of this article).

I’ve tested the module extensively and addressed all reported bugs. I’ve also had invaluable feedback from learners, teachers and developers that has shaped the development of the module since its conception. Many thanks to everyone who has contributed to making this module a success.

Calling all Flash developers and designers…

One of my main goals from the start was to make the SWF Activity Module as useful, flexible and compatible as possible, particularly for deploying 3rd party Flash learning applications and to encourage Flash developers to create learning applications for Moodle 1.9. Judging by the results of Google Analytics and feedback from developers who have tried the module, uptake has come from far and wide.

Google Analytics world map

And this is where I’d like some more feedback from people who are already using the SWF Activity Module. I’ve created a Showcase wiki page on the module project site where developers can showcase their Flash learning applications that can be deployed with the SWF Activity Module. Developers and organisations can contact me directly or post their entries in the comments section of the Showcase wiki page. I’ll endeavour to keep the Showcase page links up to date so that elearning organisations can quickly and easily find developers who can supply them with the Flash learning applications that they need. It’ll also help me to develop future enhancements to the SWF Activity Module if I can see how people are using it.

Calling all Moodle developers…

If you have used the SWF Activity Module and have made any special modifications to the source code, I’d love to see what you’ve done with it. If you’ve made some changes that would benefit other users, with your consent, I’ll include those in future versions of the module. Also, if any developers are interesting in contributing to the project and helping me out with it, I’d love to hear from you. I’m very keen for this to become a group project with a wide variety of interests and support.

For details about the SWF Activity Module, what it does, how it works, downloads, installation instructions and source code, please see the project home page.

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Top nine reasons to use an LMS

LMS logosInstalling a Learning Management System (LMS), creating on-line learning resources and training your tutors and administrative staff to use it is a big commitment for any teaching organisation. So why do it? What are the benefits? Here is a quick run down of what I think are the top nine reasons to use an LMS. Please note that they are in no particular order or importance.

1. Reduces photocopying

Learners can see homework assignments and homework resources on-line so there’s no need for tutors to photocopy and hand them out. Giving learners progress tests on-line not only reduces photocopying further but also reserves precious classroom time for more productive learning activities. Whether or not it’s more environmentally friendly is open to debate.

2. Tutors spend less time on admin and more time teaching

Needless to say with the amount of photocopying substantially reduced, tutors spend less at the photocopier. Also, tutors typically spend a lot of their preparation time correcting tests, photocopied assignments and workbook exercises that can easily be marked automatically, saving yet more time. Additionally, progress tests that are done on-line are self-marking and can give learners their results immediately. It’s also possible to allow learners to review their tests with the correct answers to see where they went wrong, providing yet more learning opportunies.

3. Learners can catch up with missed classes much more quickly and easily

An added benefit of learners having easily accessible resources is that if they miss a class, they can find out what they missed immediately. They also have plenty of opportunity to contact their classmates and tutors on-line and ask questions.

4. Tutors can use multimedia as learning resources far more easily and cheaply

For some schools and organisations, language laboratories, interactive whiteboards, video projectors, computers in every classroom, etc. are beyond their modest budgets. Deploying multimedia on-line is relatively cheap and easy and it gives learners a central, consolidated respository of a wide range of resources including texts, images, audio and video that they can access at any time. An LMS can present all learners with the same resources easily and effectively and can also allow learners to contribute their own media, e.g. uploading photos, audio and video recordings.

5. It makes continuous assessment a real, practical option

When learners do a significant quantity of their work on-line, it opens up more opportunities for tutors to assess their activities and grade their contributions. Learners are then free to spend more time on productive, helpful learning activities and less time on formal tests. It’s also possible to allow learners to submit audio or video recordings where they can demonstrate their abilities, which is ideal for assessing, for example, their presentation, negociating and persuasive skills.

6. Learners always have access to their grades, attendance and participation

An LMS is a central respository not only for learning resources but also for records of learners’ activity. Learners can login at any time and access their personal records to check their progress and participation in any courses that they are enrolled on. Many LMSs also have options to display learners’ data as graphs and charts thereby giving learners a very clear view of their grades and assessments.

7. Learners develop better communication skills

An LMS is an ideal platform to promote learner to learner collaboration and communication. Learners who have questions or doubts about topics or assignments can ask their classmates and tutors about it. It’s also possible to promote and encourage collaborative learning with the use of group projects and group note-taking with activities such as wikis, glossaries and forums.

8. It encourages learner independence and better problem solving skills

With less of an emphasis on formal testing and more opportunities for learners to demonstrate their abilities through their studies, it is easy for tutors to reward learners for being curious, developing problem solving skills, developing teamwork and collaborative skills and becoming more self-motivated, independent learners. Their final grades and assessments can reflect this making them far more meaningful and valuable.

9. LMSs promote the social constructivist model of learning

Finally and probably most importantly, recent developments in teaching practice and theory strongly indicate that learners demonstrate better acquisition and retention when they learn in collaborative groups when compared to learners who attend lectures or traditional “I teach, you learn” type classroom lessons. According to research, collaborative learning is the single most effective factor in getting better results from courses.
With an LMS, learners can keep in contact and work with their study groups from anywhere they have an internet connection. They can be organised or organise themselves into groups, informally (to solve a simple problem), formally (for a project or assignment) and into study teams (throughout the duration of a course). In study teams, group members provide each other with support, keep each other up to date with missed classes and help and encourage each other to fully engage in the learning process. LMSs provide important collaborative tools such as wikis, forums, glossaries, VoIP, chat and interactive whiteboards that are integrated with courses and can be monitored and assessed by tutors.

Useful links

Dan Meyer: Math class needs a makeover Today’s math curriculum is teaching students to expect and excel at painting-by-numbers classwork, robbing kids of a skill more important than solving problems: formulating them. Dan Meyer shows classroom-tested math exercises that prompt students to stop and think.
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New Media Player module for Moodle

In this article, I’m going to give you an introduction to the new Media Player module for Moodle. It’s a flexible, robust and feature-rich method of deploying video in Moodle as an activity.

The Media Player module for Moodle using Searchbar and Playlist features

In November 2009, I started the FLV Player module for Moodle project. It was a way of deploying video in Moodle that was robust, standards compliant and above all easy to use for non-developers. It’s been a great success and I’ve have a lot of feedback from teachers, course content developers and admins. As a result of this, I’ve decided to update the module and include a number of new features. I’ve developed this new version as a separate and distinct module to avoid teachers and course content developers having to redeploy existing instances of the FLV Player module due to conflicts between the old and some of the new module’s settings.

You can already deploy video in Moodle. Why create a Module for it?

Moodle already has media filters that automatically convert HTML links to video files into instances of video player plugins, including Flash, QuickTime, RealPlayer and Windows Media Video. These work well for basic video deployment but don’t allow users to:

  • Decide which video player plugin to use
  • Control how the video player looks and behaves
  • Allow you to deploy streaming video from a media server
  • Do anything other than basic video playback functions

The Media Player module uses a single, extremely well developed and supported Flash video player (JW FLV Player) which effortlessly and gracefully handles the majority of web video formats, including FLV and F4V (Flash video), M4V and MOV (Quicktime) and MP4. It also supports the new and popular H.264 (Blu-ray) video CODEC and of course the most asked for feature in web video players, a variety of playlist formats.

Also, the only way to deploy captions with video is to hard-code them into the video file which is inflexible, doesn’t adjust when the video is scaled and doesn’t support multiple languages. External captions, on the other hand, are very flexible, easy to edit and easy to read at any magnification.

Obviously, many teachers and course content designers would like to do much more than basic video playback deployment for e-learning purposes and that’s where the Media Player module comes in.

But video is a resource. Why is Media Player an activity module?

If you only deploy video and nothing more, then it isn’t interactive and it would be unreasonable to call it an activity. The Media Player module includes options that have quite a high degree of interactivity such as Snapshot and Searchbar. As you’ll see while you read this article and try out the demos, it’s much more than a video player and will continue to support more features as they become available.

So what can I do with the Media Player module?

There’s a lot you can do with it and you can also use all of these features in combination with each other. The features are difficult to describe and I think it’s much better to see them demonstrated. See the links at the end of this article for some demos.

Here’s a list of the available options:

  • External captions files: Supporting the popular SMIL and SubRip captions standards which allow very detailed control over how captions are displayed. You can also deploy the same video multiple times with different captions that play in the same playlist. Learners can immediately see what captions are available and there is no screen refresh when they select different ones. The captions can also be turned on or off at any time during playback.
  • High and normal definition video files: You can deploy two versions of the same video, one normal definition and the other HD. Users can switch between the videos according to the speed of their Internet connection. If you use a streaming media server, you can also use automatic bandwidth checking so that the video player automatically finds the optimum definition of video to play.
  • Info box: A consistent way to display information about the video being played (title, description, author and date deployed). An easy way to comply with copyright and licensing requirements.
  • Livestream: This one if for live video broadcasts from media servers. Normally, users have to keep checking manually and refresh the web page every few seconds to see if a live broadcast has started. This feature automatically checks at defined intervals to see if the broadcast has begun without refreshing the web page and then plays the video so users are free to do other things while they’re waiting.
  • Logobox: Include a logo with videos and also a link. It also supports Flash animation files so you can have an animated logo. The link could be to a web page or to a downloadable ZIP file.
  • Metaviewer: Displays metadata information of the video files being played. It’s a convenient way for teachers and course content developers to find out essential information about the video file such as the exact width, height and duration.
  • Playlists: By far the most asked for feature on video players is the ability to deploy several videos in one player. For example, if you have a video which is very long, it’s necessary to split it up into shorter (5 – 10 minute) sections or chapters and deploy them in order in one presentation. It supports thumbnail images, titles and descriptions for each item on the playlist. This means that users can easily return to a video and carry on watching from more or less where they left it. It’s also much easier to find a particular section without having to download the entire video. It supports several standard playlist formats including those produced by YouTube.com and iTunes.
  • Search bar: Allows users to perform keyword searches on sites such as YouTube.com or, if you have a custom search script, anywhere you wish to define. It’s useful if you’d like users to do research without leaving your site.
  • Snapshot: Allows users to take snapshots of frames of the video being played. The snapshots are stored in the course files directory and a link returned to the user. They could use this to post snapshots in course forums or blogs. The ability to store snapshots is controlled by creating a special directory in the Moodle course files directory for each user. To protect your server and users’ computers, the Snapshot feature follows the Flash Player security model and only allows users to take snapshots of videos hosted on the same site as the Moodle. It’s possible to enable other sites but only with a correctly configured crossdomain.xml policy file.
  • Use YouTube.com as a video hosting service: Play videos directly from YouTube.com without any annoying advertising or popups and without users accidentally “clicking through” to the YouTube.com site. Only a small unintrusive YouTube.com logo appears in the bottom right of the screen. A cost-effective solution if you don’t mind making your video content publicly available and has the additional benefit of promoting your e-learning courses to a huge audience.

How can I start using it?

The Media Player module plugin for Moodle is open source and available to download and install from the project site hosted on Google Code. Please use the project Issues Tracker to report any problems or requests.

Can I see a demo?

There’s an HD (1280 x 720) video tutorial, deployed using the Media Player module, demonstrating how easy it is to deploy video with it here (login as a guest).

There are more demos of the various features on my Moodle here (login as a guest).

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