Book review: ActionScript 3.0 Bible

ActionScript 3.0 Bible By Roger Braunstein, Mims H. Wright and Josuha J. Noble ActionScript 3.0 has to be regarded as an entirely new language when compared to ActionScript 1.0 and 2.0. It is not downwardly compatible and requires that Flash developers “migrate” to the new version. Having said that, the benefits of programming in ActionScript 3.0 are… Continue reading Book review: ActionScript 3.0 Bible

Book review: ActionScript 3.0 Game Programming University

ActionScript 3.0 Game Programming University By Gary Rosenzweig This is another belated book review. I can’t remember exactly when I bought this but it was quite a while ago. This is a great book. Well written, clearly explained and full of good tips and advice. It covers a range of different types of games including… Continue reading Book review: ActionScript 3.0 Game Programming University

Book review: ActionScript 3.0 Animation

Foundation ActionScript 3.0 Animation: Making things move! By Keith Peters OK, this is a belated review. I bought this as an ebook when it was published in April 2007. This is by far the best book, or even tutorials, I’ve ever read for animation in ActionScript 3.0. It’s clear, concise and very well paced, taking… Continue reading Book review: ActionScript 3.0 Animation

Good quality audio

What’s the best way to record audio and achieve professional sounding results? It’s not as expensive or as difficult as you might think. For the average Podcaster or for dialogues and presentations, it’s relatively easy to get set up and start producing high quality audio material like a radio station. Let me explain some of… Continue reading Good quality audio

Interactive 3D Fun

3D Graphics and animation are becoming more and more widely used in Flash. In an e-learning context this becomes especially useful where examining and interacting with 3D models has a specific learning objective, especially in the sciences, such as models of molecules. [Flash Player is no longer supported in your browser] OK, I admit it:… Continue reading Interactive 3D Fun